![]() When we get more abuse from a single IP address than we do legitimate traffic, we really have no choice but to block it. If you don't think you did anything wrong and don't understand why your IP was banned.Īre you using a proxy server or running a browser add-on for "privacy", "being anonymous", or "changing your region" or to view country-specific content, such as Tor or Zenmate? Unfortunately, so do spammers and hackers. IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. ![]() ![]() If you are responsible for one of the above issues.
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![]() ![]() Legendary armor pieces can also be awarded for completing certain quests and can rarely be found in tribute chests. Sometimes the legendary enemy (or ally) is not labeled as "Legendary," but can be identified by the healing waves during and after a fight (if still alive). They will almost always have a legendary piece of equipment in their inventory. They are much more difficult to defeat than regular enemies, as each one will "mutate" after 50% of their health is depleted, restoring it to full and boosting their stats. ![]() ![]() These enemies spawn at random locations throughout the Commonwealth, the Island, and Nuka-World, depending on the difficulty setting. Legendary armor pieces are only found on the bodies of "Legendary" variants of enemies. Like unique armors, Legendary armors can be given a custom name and modified at an armor station. Legendary effects can provide the same effects as unique armor. Unlike unique armors, they are randomized and are never named. They will appear on screen when picked up, and are marked with a star. They cannot be scrapped, but can be modified. In Fallout 4, Legendary armor effects are effects applied to basic armor that use special prefix modifiers that cannot be obtained elsewhere. For legendary weapon effects in Fallout 4, see Legendary weapon effects.įor legendary effects in Fallout 76, see Fallout 76 legendary effects. ![]() ![]() ![]() ![]() ![]() as you would expect, quite a significant improvement on 2000’s Project IGI, and since I very much enjoyed the original game - despite its many shortcomings, you may think it strange that IGI 2 leaves me somewhat cold. As well as binoculars, you have infrared goggles, which turn the enemy into bright yellow mannequins - and of course a healthy spread of weapons. Your most important bit of kit is the trusty Map Computer, which though unable to point out security cameras, is very capable at highlighting where the enemy patrols are. In this particular adventure Jones is chasing stolen computer chips across the world, a journey that begins in Russia and ends in China, via Libya, some 19 rather large missions later.Īs in the first game, you work alone, which seeing as you're far from superhuman, requires you to remain undetected for as long as possible. For those who missed the pioneering original, IGI2 sees the return of Dave Jones, an ex-SAS special forces operative who likes nothing better than to infiltrate terrorist bases on behalf of the Institute for Geotactical Intelligence (and you thought IGI meant something else). ![]() ![]() The plot is set in a fictional history of real-world events and follows the centuries-old struggle between the Assassins, who fight for peace with free will, and the Templars, who desire the same but through control. The game was first released on the PlayStation 3 and Xbox 360 in November and December 2010 and was later made available on Microsoft Windows in March and June 2011. ![]() ![]() Assassin Creed Brotherhood is developed by Ubisoft Montreal and presented by Ubisoft. Assassin's Creed: Brotherhood is a 2010 action-adventure video game developed by Ubisoft Montreal and published by Ubisoft.It is the third major installment in the Assassin's Creed series, and a direct sequel to 2009's Assassin's Creed II. ![]() |
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